The Digital Home of Brandon C. Jones


Every week I talk about progress on my personal projects, what else I’m currently working on that’s not immediately gaming related as well as big tech news.

Hello 2019!

Happy New Year everyone!

I hope you all had a happy and restful break. I’m sure that plenty of you go back to work or school soon, and while that may be a bit of a bummer, I’ve got some good news that’ll cheer you up.

More frequent builds!

I’m committing myself to make more frequent updates for my projects Aragon: Hell’s Asylum as well as Cycle of You! . My goal is to have a playable version of both by late summer 2019. Meaning that there will be more finished content with more polish necessary on the newer content. I’m still working out the kinks in making builds for both Windows and Android but now that I’m using engine version 4.21.x along with taking better advantage of’s butler, I plan on getting these updates up as fast as possible.


Make your voice heard!

These games would be nothing without your support. I’ll be including a readme file that will include a Google Survey link to collect data that will help improve the game. I will organize this data to make it public, that will be on the subreddit. If you or someone you know is interested in working on these projects with me, then please don’t hesitate to send me a email or a leave a comment!


Stay tuned!

I’m currently working on a platforming focused map for Hell’s Asylum that should be coming with the next update on 1/15/2019. Next week will see an update for Cycle of You, to add some color and move away from the utilitarian look. Be sure to follow me here, on Facebook, itch, and now on reddit!